The DCR-100 Dice Re-Roll, a 2003 Dark Crisis short print trap card. This Yu-Gi-Oh! collectible features the Dice archetype and appeals to TCG set builders.
2003 • Yu-Gi-Oh! • Dark Crisis
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The DCR-100 Dice Re-Roll stands as a notable entry in the 2003 Dark Crisis expansion, appealing to dedicated Yu-Gi-Oh! TCG collectors. Classified as a Normal Trap Card associated with the Dice archetype, this card has established itself as a key target for enthusiasts completing their Dark Crisis collections. As a short print variant, it holds a distinct place within the set, often drawing interest from those seeking to round out their inventory with rarer finishes. Collectors of Yu-Gi-Oh! Memorabilia often view short print cards as significant milestones in their collecting journey. The DCR-100 designation identifies this release within the broader Dark Crisis framework, making it easy to track for those following set completion guides. While its original function was designed to interact with the Dice archetype mechanics, its current value is largely driven by its status as a collector's item rather than just its gameplay utility. For investors and hobbyists alike, the Dark Crisis era represents a foundational period in the trading card game's history. The Dice Re-Roll card offers a tangible connection to that time, providing a physical piece of TCG lore. Whether you are looking to add a unique piece to your display or secure a hard-to-find card for your collection, this short print variant offers a compelling option. The appeal of the DCR-100 extends beyond its mechanical role. Its short print status means it is less common in circulation, increasing its desirability among those who value scarcity and set diversity. Collectors often prioritize these cards for their ability to distinguish their collections from standard releases. By focusing on the card's identity within the Dark Crisis set, enthusiasts can appreciate the design and rarity that make it a staple in many Yu-Gi-Oh! Portfolios. This approach ensures that the card is valued for its historical and collectible significance within the broader context of the 2003 release.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Dice Re-Roll
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Short Print
Card Stock
English
Normal
Dice
Abilities, attacks, oracle text, and flavor text printed on the card.
One time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.)
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