The 2005 Dark Revelation Volume 1 Dice Re-Roll (DR1-EN262), a Normal Trap Card from the Yu-Gi-Oh! TCG.
Dice Re-Roll
2005 • Yu-Gi-Oh! • Dark Revelation Volume 1
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Description
This Normal Trap Card holds a distinct place within the game's history, offering strategic utility for players who build around the Dice archetype. As part of the foundational sets from the mid-2000s, this card represents a time when specific mechanics began to define competitive playstyles. Collectors of the Yu-Gi-Oh! TCG often seek out cards from the Dark Revelation Volume 1 set for their nostalgic value and historical significance. Dice Re-Roll stands out not just for its gameplay function, but for its connection to the evolving landscape of the trading card game. Its inclusion in the Dice archetype makes it a relevant piece for builders focusing on that specific strategy. The card's design and mechanics reflect the creative direction of the era, making it a desirable addition for those who appreciate the game's roots. For investors and serious hobbyists, early printings like this one offer a tangible link to the sport's past. The card's status as a Normal Trap Card ensures it remains a functional piece in many decks, while its age adds a layer of rarity based on survival rates rather than print volume alone. Whether you are completing a set or hunting for specific archetype pieces, this card is a vital component for any serious Yu-Gi-Oh! Collection. Its enduring appeal lies in its simple yet effective design, which has stood the test of time in the competitive scene.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dice Re-Roll
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Normal
Dice
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
One time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.)
