IOC-106 is a rare card from the 2004 Invasion of Chaos expansion, featuring the character Curse of Darkness. This catalog page covers all known versions of this release for collectors.
Curse of Darkness
2004 • Yu-Gi-Oh! • Invasion of Chaos
No Listings Available
No listings available right now.
Price History
Description
IOC-106, known as Curse of Darkness, is a key component of the Yu-Gi-Oh! Invasion of Chaos set released in 2004. As a rare card within this expansion, it holds a specific place in the collection history of the Yu-Gi-Oh! Trading card game. Collectors often seek out this card to complete their sets or to add a distinct piece of the series' early era to their inventory. The Invasion of Chaos set remains a significant part of the Yu-Gi-Oh! Legacy, introducing new mechanics and characters that defined the game's evolution. IOC-106 stands out for its rarity, making it a target for serious enthusiasts looking for high-quality examples of the print. Whether you are a long-time fan or a new collector, adding this card to your collection connects you to the rich history of the franchise. By focusing on the core attributes of the product, we help collectors identify the exact release they need. This approach ensures that every listing accurately reflects the identity of IOC-106, allowing for confident purchasing decisions based on the card's established value and history within the game.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Curse of Darkness
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
