Complete your collection with Rise to Full Height (SR06-EN038), a 2018 Common card from the Yu-Gi-Oh! Structure Deck: Lair of Darkness.
Rise to Full Height
2018 • Yu-Gi-Oh! • Structure Deck: Lair of Darkness
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Description
Rise to Full Height (SR06-EN038) is a notable entry in the Yu-Gi-Oh! Trading card game, released as part of the Structure Deck: Lair of Darkness in 2018. Printed with a Common rarity, this card is an accessible component for fans looking to expand their library or complete specific set collections. As part of the SR06 series, it represents the strategic depth and thematic elements introduced in that particular structure deck release. Collectors often seek out this card for its role in the broader Yu-Gi-Oh! Meta and its place within the structured product lineup that helps players build cohesive decks. The card's design and mechanics reflect the innovative spirit of the 2018 era, making it a relevant piece for enthusiasts of the franchise. Whether you are a seasoned collector tracking down every Common card from the Lair of Darkness set or a new player exploring the game's history, this card offers a tangible connection to the Yu-Gi-Oh! Community's rich tradition. Its availability in the Structure Deck format ensures it remains a staple for those interested in the game's evolving landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rise to Full Height
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Normal
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
