The Number 16: Shock Master (JUMP-EN060), an Ultra Rare membership promotional card from the Weekly Shonen Jump Alpha April 2012 Yu-Gi-Oh! series.
Number 16: Shock Master
2012 • Yu-Gi-Oh! • Weekly Shonen Jump Alpha April 2012 membership promotional card
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Description
The Number 16: Shock Master card (JUMP-EN060) is a distinctive piece of Yu-Gi-Oh! Trading card game history, originating from the Weekly Shonen Jump Alpha April 2012 membership promotional series. Released in 2012, this Ultra Rare card features a classic Holo finish that catches the light, making it a visually striking addition to any collection. As a promotional item tied to a specific magazine membership, it holds a unique place among Yu-Gi-Oh! Collectors who value exclusive releases and limited distribution events. Collectors often seek out the Number 16: Shock Master for its connection to the vibrant Shonen Jump era, a time when magazine exclusives played a significant role in the TCG's community engagement. The card's Ultra Rare status and Holo treatment ensure it stands out in a binder or display case. For enthusiasts of the Yu-Gi-Oh! Franchise, adding this promotional card to your collection offers a tangible link to the 2012 promotional landscape. Whether you are a seasoned collector or just starting, the JUMP-EN060 card represents a specific moment in the brand's ongoing legacy. This card is ideal for those interested in completing the Weekly Shonen Jump Alpha April 2012 set or simply acquiring a piece of promotional memorabilia from the early 2010s. Its status as a membership promo adds an extra layer of interest for historians and fans alike.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Number 16: Shock Master
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ultra Rare
Card Stock
English
Holo
Light
Fairy
4
2300 / 1600
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
