The 1996 Alliances expansion with the Enslaved Scout, a versatile Goblin creature featuring unique mountainwalk abilities for strategic play.
Enslaved Scout
1996 • Magic: The Gathering • Alliances
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$0.13
Description
The Enslaved Scout, designated as card number 71a, is a staple from Magic: The Gathering's 1996 Alliances set. This creature card introduces players to the Goblin Scout subtype, offering a distinct tactical presence within the game's early era mechanics. With a mana cost of {2}{R} and a power/toughness of 2/2, the card provides a balanced offensive option that fits seamlessly into red-focused strategies. The Enslaved Scout’s primary appeal lies in its activated ability, which allows the controller to pay {2} to grant the creature mountainwalk until the end of the turn. This means the Scout cannot be blocked as long as the defending player controls a Mountain land. This mechanic encourages players to build decks around land interaction and timing, making it a favorite among collectors who appreciate the strategic depth of vintage Magic cards. For enthusiasts of the Alliances expansion, this card represents the intricate world-building and complex rules interactions that defined Magic during the mid-90s. Collectors often seek this card to complete their Alliances collection or to build nostalgic decks that reflect the game’s historical evolution. Whether you are building a vintage archive or exploring the lore of Magic: The Gathering, this card offers a tangible connection to one of the most pivotal years in trading card game history. Its enduring design and functional gameplay continue to attract new and returning players alike, cementing its place in the canon of Magic collectibles.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Enslaved Scout
Game
Magic: The Gathering
TCG Attributes
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Common
Rebecca Guay
Card Stock
English
{2}{R}
Creature — Goblin Scout
2 / 2
R
Card Text
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{2}: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
"Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home." —King Darien of Kjeldor











