The history and gameplay of Rakalite, card number 62 from the 1994 Magic: The Gathering Antiquities set.
Rakalite
1994 • Magic: The Gathering • Antiquities
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Description
Rakalite is a distinct artifact card from the 1994 Magic: The Gathering Antiquities expansion, cataloged as card number 62. Designed by Christopher Rush, this uncommon card features a mana cost of six and serves as a powerful defensive tool within the game's mechanics. Collectors often seek out Antiquities cards for their foundational role in the early history of the trading card game, particularly those with unique artifact interactions. The card's ability allows players to prevent damage by paying a lesser mana cost, returning the artifact to hand after the turn ends. This mechanic highlights the strategic depth present in Magic: The Gathering's earliest sets. For enthusiasts of the format, Rakalite represents a key piece of set completion, appealing to those who value the historical context of the game's first major expansion. The Antiquities set remains a cornerstone for collectors interested in the evolution of card design and gameplay strategies from the mid-1990s.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rakalite
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Christopher Rush
Card Stock
English
{6}
Artifact
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{2}: Prevent the next 1 damage that would be dealt to any target this turn. Return this artifact to its owner's hand at the beginning of the next end step.
Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.
