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Reference artwork · details may differ from this copy
About This Card

The 1993 Magic: The Gathering Collectors' Edition Karma card (#27). This white Uncommon Enchantment features unique gameplay mechanics and iconic 1990s design.

Karma

1993 • Magic: The Gathering • Collectors' Edition

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Market Value
Raw/Ungraded Market: $4.41
Updated about 11 hours ago
Based on TCGplayer Market (reference)Check Price Guide

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Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 11, 2026

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Product Overview

Description

The 1993 Magic: The Gathering Collectors' Edition Karma card, identified as #27, represents a foundational piece of the trading card game's early history. Classified as an Uncommon Enchantment with the set code CED, this card carries significant historical weight for enthusiasts of the genre's formative years. The card features artwork by Richard Thomas, contributing to the visual identity of one of the most recognizable expansions in gaming history. Mechanically, Karma serves as a powerful defensive tool within the game's framework. The enchantment requires a mana cost of two generic mana and two white mana to cast. Its primary effect triggers at the beginning of each player's upkeep, dealing damage to that player equal to the number of Swamps they control. This mechanic creates a strategic dynamic where the card's potency scales directly with the opponent's land base, rewarding careful resource management and board state assessment. Collectors often seek out the Collectors' Edition specifically due to its black-bordered design, which distinguishes it from the standard white-bordered releases that followed. The inclusion of Karma in this subset highlights the diverse range of spell types available in the early game. As a single-target damage source that utilizes the opponent's own resources against them, the card remains a fascinating study in early game design philosophy. Understanding the specific rules interactions and mana requirements of cards like Karma is essential for appreciating the depth of the 1993 release.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1993

Series

Collectors' Edition

Card Number

#27

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Karma

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Richard Thomas

Material

Card Stock

Language

English

Mana cost

{2}{W}{W}

Type

Enchantment

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.

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FAQ

Frequently Asked Questions

What is the mana cost for Karma in Magic: The Gathering?

The mana cost for Karma is {2}{W}{W}, requiring two generic mana and two white mana to cast. This makes it a moderately expensive enchantment that typically requires several turns to set up.

How does the Karma card's effect work in gameplay?

Karma deals damage to a player at the beginning of their upkeep equal to the number of Swamps they control. This means the more Swamp lands an opponent has on the battlefield, the more damage they will take each turn.

Is the Collectors' Edition Karma card black-bordered?

Yes, the 1993 Collectors' Edition Karma card features a black border, distinguishing it from the standard white-bordered versions released in subsequent expansions. This black border is a key identifier for this subset.

Cards Named Karma

Explore cards with this name across sets and editions. Check each card’s details before choosing a version.