The 2011 Magic: The Gathering Commander release featuring Insurrection (Card #126), a powerful rare sorcery designed for high-stakes gameplay.
Insurrection
2011 • Magic: The Gathering • Commander
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Description
Insurrection stands as a pivotal card in the 2011 Magic: The Gathering Commander set, identified by card number 126 and the CMD set code. This rare sorcery demands a mana cost of {5}{R}{R}{R}, requiring players to commit significant resources to its activation. The card allows the caster to untap all creatures they control and gain temporary control of opposing creatures, granting them haste until the end of the turn. This mechanic creates dramatic board states, shifting momentum instantly in multiplayer formats where Commander is frequently played. The artwork for this release was created by Mark Zug, whose style complements the intense red mana identity of the card. As a single-card release within the broader Commander product line, Insurrection appeals to collectors who appreciate the strategic depth of the Magic: The Gathering trading card game. Its inclusion in the Commander series highlights the format's focus on powerful, game-altering spells that define casual and competitive play alike. Collectors often seek this card to complete their Commander set collections or to build decks centered around mass creature manipulation. The enduring popularity of the Commander format ensures that cards like Insurrection remain relevant among hobbyists and investors looking for durable assets in the TCG market.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Insurrection
Game
Magic: The Gathering
TCG Attributes
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Rare
Mark Zug
Card Stock
English
{5}{R}{R}{R}
Sorcery
R
Card Text
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Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
"Maybe they wanted to be on the winning side for once." —Matoc, lavamancer
