The Nemesis Trap card from Magic: The Gathering's 2011 Commander release. This Black uncommon instant offers a unique strategic option for controlling white creature aggression.
Nemesis Trap
2011 • Magic: The Gathering • Commander
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Description
Nemesis Trap is a distinct Black instant card featured in the Magic: The Gathering Commander set released in 2011. As card number 91 in the Commander (CMD) subset, this uncommon card provides players with a specific interaction against white creature strategies. The card is designed to pivot the game's momentum by offering an alternative cost mechanic that activates only when a white creature is attacking. This conditional requirement makes it a situational but potentially devastating tool in deck construction. The primary effect of Nemesis Trap involves exiling a target attacking creature. Instead of simply removing the threat, the card forces the opponent to create a token that is an exact copy of the exiled creature. This token is then exiled at the beginning of the next end step. This mechanic effectively neutralizes the immediate threat while simultaneously denying the opponent the benefit of their creature's presence for a turn. It is a strategic choice for players looking to disrupt opponent boards without permanently removing a valuable asset from the game entirely, at least temporarily. Art by Ryan Pancoast, the visual presentation aligns with the set's thematic identity, though collectors often focus on the card's mechanical utility within the Commander format. The six mana value and the requirement of two black mana to cast the spell highlight its role as a mid-to-late game answer. Nemesis Trap represents the clever design philosophy of the 2011 release, offering deep strategic layers within a single card frame. For enthusiasts of the Magic: The Gathering trading card game, owning cards from the Commander set is a way to engage with the game's most popular constructed format. This product serves as a reference point for understanding the interactions between black and white mana pools. Whether for building a thematic deck or expanding a collection of modern Magic cards, Nemesis Trap remains a notable piece of the 2011 Commander landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Nemesis Trap
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Ryan Pancoast
Card Stock
English
{4}{B}{B}
Instant — Trap
B
Card Text
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If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.











