Spike Feeder, card number 172 from the 2011 Commander expansion. This green Creature — Spike offers unique +1/+1 counter mechanics for Magic: The Gathering enthusiasts.
Spike Feeder
2011 • Magic: The Gathering • Commander
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$1.36
Description
Spike Feeder, identified as card number 172 in the 2011 Commander expansion, stands as a notable entry in Magic: The Gathering history. Released under the CMD set code, this green Creature — Spike card provides players with a distinct mechanical approach to board presence. The card features a mana cost of three generic mana and two green mana, resulting in a mana value of three. The strategic value of Spike Feeder lies in its ability to enter the battlefield with two +1/+1 counters already attached. This immediate presence allows for flexible gameplay, enabling players to utilize its activated abilities later in the game. By removing a +1/+1 counter, players can transfer the counter to another target creature or gain two life. This dual utility makes it a versatile tool for both aggressive and control-oriented strategies. Spike Feeder represents the type of interactive design that defined this era of Magic: The Gathering. Its inclusion in this expansion highlights the game's emphasis on counter mechanics and resource management. Collectors often seek out cards from this period for their historical importance and the innovative gameplay they introduced to the format. Whether you are building a deck around counter synergies or expanding your Magic: The Gathering collection, Spike Feeder offers a compelling piece of gaming history. The card's design and mechanics reflect the creative direction of the 2011 Commander set, making it a valuable addition for any enthusiast.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Spike Feeder
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Heather Hudson
Card Stock
English
{1}{G}{G}
Creature — Spike
0 / 0
G
Card Text
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This creature enters with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from this creature: You gain 2 life.


















