Vow of Duty is the 36th card in the 2011 Magic: The Gathering Commander set, designed as a resilient white Enchantment Aura.
Vow of Duty
2011 • Magic: The Gathering • Commander
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Description
Vow of Duty stands as Card Number 36 within the 2011 Magic: The Gathering Commander set, serving as a foundational white Enchantment Aura. Designed to protect key creatures on the battlefield, this card provides a significant stat boost alongside vital defensive abilities that are crucial for controlling the flow of the game. The card’s design and mechanics reflect the strategic depth collectors appreciate in the Commander format, where board presence and longevity often determine victory. As an Uncommon rarity card, Vow of Duty offers a balanced approach to creature enhancement. By enchanting a target creature, it grants the unit a +2/+2 power and toughness increase, making it more formidable in combat. Additionally, the enchanted creature gains vigilance, allowing it to attack without tapping, which maintains its defensive readiness for blocking. The card also enforces a strict defensive boundary, preventing the enchanted creature from attacking you or planeswalkers you control. This restriction ensures that your powerful assets remain loyal to your strategy, adding a layer of security to your deck. The flavor text, attributed to Kaalia of the Vast, adds narrative depth, suggesting that loyalty is driven by respect rather than magical compulsion. This thematic element resonates with players who value the storytelling aspect of Magic: The Gathering alongside its mechanical complexity. The card’s mana cost of {2}{W} and mana value of 3 make it accessible in the early to mid-game phases, allowing for flexible deck building and strategic timing. Collectors and players alike find Vow of Duty to be a versatile tool in their Magic: The Gathering collections. Its ability to enhance creature survivability and offensive output makes it a staple in many white-based decks. Whether you are building a competitive Commander deck or simply appreciating the artistry and strategy of the game, Vow of Duty represents a key piece of the Commander set's identity. Its enduring appeal lies in its straightforward yet powerful effect, making it a favorite among enthusiasts of the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Vow of Duty
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Wayne Reynolds
Card Stock
English
{2}{W}
Enchantment — Aura
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
"I prefer loyalty to be a matter of respect, not of magic. But one does what one must." —Kaalia of the Vast




















