Reviving Dose is a white instant card from the 2016 Conspiracy: Take the Crown set. This #97 release provides a simple life gain and card draw effect.
2016 • Magic: The Gathering • Conspiracy: Take the Crown
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.23 | Guide Estimate | -8% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Reviving Dose stands as a distinct entry within the Magic: The Gathering trading card game, specifically originating from the 2016 Conspiracy: Take the Crown set. As card number 97 in this collection, it represents a fundamental piece of gameplay for players and collectors who appreciate the strategic depth of the white mana color. The card functions as an Instant with a mana cost of two generic mana and one white mana, resulting in a mana value of three. This accessibility allows it to fit easily into various deck structures without requiring complex resource management. The primary effect of Reviving Dose is straightforward yet valuable: the player gains three life and draws a single card. This dual benefit makes it a staple for strategies focused on longevity and resource accumulation. In the context of the game, maintaining life total while drawing cards is a classic defensive and offensive maneuver, providing the caster with the stamina to outlast opponents. The flavor text accompanying the card adds a layer of narrative depth, referencing Samite healers and their pungent elixirs, suggesting a world where medical treatments are as potent and unpalatable as they are effective. Reviving Dose, illustrated by D. Alexander Gregory, fits seamlessly into this aesthetic, offering a clean and functional design that complements the set's overall identity. Whether you are building a library of essential Commons or focusing on the broader Conspiracy series, this card serves as a recognizable and useful component. Its common rarity ensures it remains an approachable addition to any Magic: The Gathering collection, allowing enthusiasts to complete sets without prohibitive costs. The card’s simplicity belies its utility in gameplay, making it a reliable tool for any white-aligned strategy.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Reviving Dose
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
D. Alexander Gregory
Card Stock
English
{2}{W}
Instant
W
Abilities, attacks, oracle text, and flavor text printed on the card.
You gain 3 life. Draw a card.
Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.
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