Dive into the 2006 Magic: The Gathering Dissension expansion with Taste for Mayhem. This foil common card (#75) features the Hellbent mechanic for aggressive creature enchantment.
Taste for Mayhem
2006 • Magic: The Gathering • Dissension
No Listings Available
No listings available right now.
Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.19 | Guide Estimate | 0% | ||
- $0.19
- Source
- Guide Estimate
- Trend
- 0%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 24, 2026
Description
Taste for Mayhem is a distinctive red Enchantment Aura from the 2006 Magic: The Gathering Dissension expansion. As card number 75 in the set, it represents a strategic option for players focusing on aggressive creature strategies. The card’s design and mechanics reflect the chaotic energy associated with the Rakdos guild, a faction known for its love of violence and spectacle within the game’s lore. The gameplay revolves around enhancing a target creature with a +2/+0 power boost. However, the card’s true potential shines through its Hellbent ability. This mechanic triggers a significant power increase when the controller has no cards in hand. This creates a high-risk, high-reward dynamic that rewards players for managing their resources carefully and committing to an aggressive playstyle. Collectors and players alike appreciate this card for its clever interaction between resource management and combat effectiveness. As a foil version, Taste for Mayhem carries a shimmering finish that distinguishes it from the common non-foil prints. The foil treatment adds a layer of visual appeal, making it a desirable addition for those building themed collections or seeking cards with aesthetic value. Whether you are looking to complete your Dissension collection or add a versatile tool to your deck, this card offers both functional utility and collectible charm. For enthusiasts of the Magic: The Gathering trading card game, understanding the nuances of each expansion is key. Taste for Mayhem, with its straightforward yet impactful rules, serves as a reminder of the strategic depth found in even the most common cards. Its presence in the Dissension set highlights the era's focus on guild-based gameplay, making it a relevant piece for collectors interested in this pivotal period of the game's history.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Taste for Mayhem
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Greg Hildebrandt
Card Stock
English
Foil
{R}
Enchantment — Aura
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature gets +2/+0. Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
The taste of blood breaks down what little self-control the Rakdos possess.






