Ray of Command, the #114 Common Instant from Magic: The Gathering's 1997 Fifth Edition set. This blue card offers powerful temporary control over an opponent's creature.
Ray of Command
1997 • Magic: The Gathering • Fifth Edition
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Description
Ray of Command stands as a definitive blue Instant from Magic: The Gathering's Fifth Edition, released in 1997. As card number 114 in the set, this Common rarity card was designed by Harold McNeill and has remained a staple of the game's history. The card features a mana cost of {3}{U}, requiring four total mana to cast, and functions as a tactical tool for players seeking to disrupt their opponent's board state. The gameplay effect is straightforward yet impactful: you can untap a target creature an opponent controls and gain control of it until the end of the turn. To ensure immediate utility, the creature gains haste, allowing it to attack or use abilities right away. A key mechanical detail is that when control of the creature returns to the opponent, it taps, preventing the opponent from immediately using it again. This interaction makes Ray of Command a versatile choice for various strategies, particularly for decks focused on blue mana management. Collectors appreciate Fifth Edition for its accessibility and role in introducing new players to the Magic: The Gathering trading card game. Ray of Command represents the classic design philosophy of the era, offering clear mechanics and reliable effects. Whether you are building a collection of 1997 staples or studying the evolution of blue control spells, this card provides a tangible connection to the game's foundational years. Its enduring presence in the game's lore and mechanics continues to make it a noteworthy piece for enthusiasts of the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Ray of Command
Game
Magic: The Gathering
TCG Attributes
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Common
Harold McNeill
Card Stock
English
{3}{U}
Instant
U
Card Text
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Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
















