The 1995 Fourth Edition Gloom card (139) is an uncommon Enchantment from Magic: The Gathering that alters the casting costs for white spells.
Gloom
1995 • Magic: The Gathering • Fourth Edition
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Description
Released in 1995 as part of the Fourth Edition of Magic: The Gathering, the Gloom card (number 139) remains a recognizable piece of trading card game history. Designed by Dan Frazier, this uncommon Enchantment card was a key component of the early game's strategic landscape, influencing how players managed their mana and spell selection during the format's foundational years. The card's primary function centers on its ability to impose a tax on white spells. Specifically, it increases the mana cost for casting white spells by three additional mana and raises the activation cost for abilities belonging to white enchantments by the same amount. This mechanic forced players to adapt their deck construction and in-game decisions, making Gloom a significant tactical tool for controlling the board state. Its black border design is characteristic of the era's standard layout, clearly identifying its color identity and rarity within the set. Collectors often seek out Fourth Edition cards like Gloom to complete their sets or to appreciate the evolution of game mechanics in Magic: The Gathering. The card's straightforward yet impactful effect makes it a frequent reference point for understanding the strategic depth of early formats. Whether you are a long-time veteran of the game or a new enthusiast exploring classic cards, Gloom offers a glimpse into the tactical decisions that defined the hobby's early days. Understanding the context of Fourth Edition helps collectors appreciate the card's place in the broader history of Magic: The Gathering. As one of the most printed sets in the game's history, Fourth Edition cards are widely available, yet they hold a special place in the hearts of those who value the game's origins. Gloom, with its distinct name and functional design, stands as a testament to the simple yet powerful rules that continue to shape the game today.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Gloom
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Dan Frazier
Card Stock
English
{2}{B}
Enchantment
B
Card Text
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White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.


















