Devouring Deep, a foundational 1994 Magic: The Gathering card from the Legends expansion. This Common fish creature features the Islandwalk ability and Shakespearean flavor text.
1994 • Magic: The Gathering • Legends
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| Condition | Value | Source | Trend | Price Details |
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$0.34 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Devouring Deep stands as a notable entry in Magic: The Gathering's second set, Legends, released in 1994. As card number 50 in the set, this Common rarity creature introduces players to the unique mechanics that define the early era of the game. The card depicts a Fish with a mana cost of two generic mana and one blue mana, resulting in a mana value of three. It possesses a power and toughness of 1/2, making it a fragile presence on the battlefield unless specific conditions are met. The defining feature of Devouring Deep is its Islandwalk ability. This keyword effect grants the creature a significant defensive advantage: it cannot be blocked as long as the defending player controls an Island. For collectors of vintage Magic cards, this ability highlights the complex interaction between card types and land bases that characterized the game's early design philosophy. The card's blue color identity aligns it with strategies focused on control and evasion during the Alpha and Beta eras. Beyond its gameplay utility, Devouring Deep is celebrated for its literary flavor text. The card includes a poignant excerpt from William Shakespeare's The Tempest, adding a layer of cultural depth that is rare in trading card games. This connection to classic literature makes it a favorite among collectors who appreciate the artistic and narrative elements of Magic: The Gathering. Artists like Liz Danforth contributed to the visual identity of the Legends set, helping to establish the distinct aesthetic of vintage Magic cards. For investors and hobbyists alike, the Legends set holds a special place in the history of TCGs. Cards from this 1994 release are sought after for their historical significance and the foundational rules they introduced. Devouring Deep serves as a tangible piece of that history, offering a glimpse into the game's evolution. Whether you are building a vintage collection or simply admire the craftsmanship of early Magic cards, this release remains a key component of the Legends expansion.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Devouring Deep
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Liz Danforth
Card Stock
English
{2}{U}
Creature — Fish
1 / 2
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
"Full fathom five thy father lies;/ Of his bones are coral made;/ Those are pearls that were his eyes;/ Nothing of him that doth fade,/ But doth suffer a sea-change/ Into something rich and strange." —William Shakespeare, *The Tempest*
FAQ
Islandwalk is a keyword ability that prevents the creature from being blocked as long as the defending player controls at least one Island land card. This makes the creature difficult to defend against in games where blue mana and Islands are common.
The original artwork for Devouring Deep in the 1994 Legends set was created by artist Liz Danforth. Her work helped define the visual style of early Magic: The Gathering cards.
Devouring Deep has a mana cost of two generic mana and one blue mana, totaling a mana value of three. It is a blue creature card with the subtype Fish.
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