Part Water (#66) is an uncommon blue sorcery from Magic: The Gathering's 1994 Legends expansion, known for its potent blocking prevention mechanics.
Part Water
1994 • Magic: The Gathering • Legends
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Price History
$5.80
Description
Part Water, card number 66 from the Legends set, stands as a notable blue sorcery in the original Magic: The Gathering expansion released in 1994. As an uncommon card, it holds a distinct place in the history of the game's early design philosophy, showcasing the creative potential of mana manipulation during the game's foundational era. The card allows players to sacrifice mana to grant islandwalk to target creatures, effectively preventing them from being blocked as long as the defending player controls an Island. This mechanic highlights the strategic depth that made the original sets so compelling to early collectors and players alike. For Magic: The Gathering enthusiasts, the Legends set represents a pivotal moment in the franchise's evolution, introducing complex card interactions and memorable characters. Part Water exemplifies the blue mana color identity's focus on control and disruption. Its enduring appeal lies in its straightforward yet powerful effect, which has influenced countless subsequent designs in the trading card game. Collectors often seek out original printings of such cards to complete their Legends set or to appreciate the artistic and mechanical innovations of the 1990s. Whether you are building a vintage collection, studying the game's design history, or simply appreciate the elegance of early Magic cards, Part Water offers a tangible connection to the game's roots. Owning this card means possessing a piece of Magic: The Gathering's legacy, reflecting the creativity and innovation that defined the game's initial years. It remains a favorite among collectors who value the historical significance of the early expansions and the enduring impact of their designs on the modern game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Part Water
Game
Magic: The Gathering
TCG Attributes
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Uncommon
NéNé Thomas
Card Stock
English
{X}{X}{U}
Sorcery
U
Card Text
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X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)
". . . and the waters were a wall unto them on their right hand, and on their left." —Exodus, 14:22










