The 1994 Magic: The Gathering card Winds of Change (Card #172) from the Legends set is a red sorcery that reshuffles players' hands, offering unique gameplay mechanics for TCG enthusiasts.
1994 • Magic: The Gathering • Legends
No listings available right now.
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$23.82 | Guide Estimate | -1.3% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Released in 1994 as part of the Legends expansion, Magic: The Gathering's Winds of Change is a distinct sorcery card that captures the strategic depth of the game's early history. Identified as card number 172 in the set, this piece was illustrated by Justin Hampton and carries an Uncommon rarity designation, making it a recognizable component for collectors tracking the full Legends checklist. The card belongs to the red color identity, indicated by its single red mana cost, and functions as a disruption tool that significantly alters the flow of a match. The gameplay effect of Winds of Change is both simple and devastating. Each player must shuffle the cards currently in their hand back into their library and then draw a number of cards equal to the number they previously held. This mechanic, often referred to as a "windfall" effect, allows players to dig deeper into their decks when their initial hand is unsatisfactory or to discard bad draws by shuffling them away. For collectors and players interested in the strategic evolution of Magic: The Gathering, this card represents a clever solution to hand management issues that defined the early meta. As a card from the second block of Magic expansions, Legends introduced a unique design philosophy that has since become a focal point for vintage collectors. The card's enduring appeal lies in its iconic effect and its place in the history of the trading card game, serving as a tangible link to the game's formative years. Whether you are building a vintage collection or seeking out specific cards for gameplay, finding a copy of Winds of Change adds a layer of strategic variety to any Magic: The Gathering experience. The card's straightforward rules text and impactful effect ensure it remains a relevant and interesting piece for those who appreciate the tactical nuances of the game.
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Winds of Change
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Justin Hampton
Card Stock
English
{R}
Sorcery
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Each player shuffles the cards from their hand into their library, then draws that many cards.
"'Tis the set of sails, and not the gales,/ Which tells us the way to go." —Ella Wheeler Wilcox
FAQ
Winds of Change is a sorcery card that forces each player to shuffle the cards in their hand back into their library and then draw that same number of cards. This effect allows players to replace a poor hand with new draws.
This card is an Uncommon from the Legends set and has a mana cost of one red mana. It is a sorcery spell that impacts all players in the game simultaneously.
The artwork for Winds of Change was created by Justin Hampton. His illustrations for the Legends set are highly regarded by vintage collectors.
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.