The Limited Edition Alpha Karma card, number 26, is a foundational 1993 Magic: The Gathering uncommon enchantment. This collectible piece defines the early strategic landscape of the trading card game.
Karma
1993 • Magic: The Gathering • Limited Edition Alpha
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Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Description
Released in 1993, the Magic: The Gathering Limited Edition Alpha set established the foundation for the entire trading card game industry. Within this historic collection, the Karma card, designated as number 26, holds a prominent place among the uncommon enchantments. Designed by artist Richard Thomas, this card represents one of the earliest mechanical interactions in the game’s history. As a white mana enchantment with a mana cost of four, Karma introduced a unique global effect that influenced gameplay across all matches. The card’s ability triggers at the beginning of each player's upkeep, dealing damage equal to the number of Swamps controlled by that player. This mechanic created immediate tension for opponents relying on black mana sources, forcing strategic decisions regarding land placement and resource management. Unlike later cards with targeted effects, Karma’s influence was universal, affecting both players equally while penalizing specific deck archetypes. Collectors of vintage Magic: The Gathering cards often seek out Alpha edition cards for their historical significance and scarcity. The Limited Edition Alpha print run is well-documented, making these cards highly desirable for those building comprehensive vintage collections. The card’s simple yet impactful design reflects the minimalist aesthetic of the early 1990s gaming era. For investors and hobbyists alike, owning a piece of the original 302-card set offers a tangible connection to the genesis of competitive trading card gaming. Whether you are a seasoned veteran of the game or a new enthusiast exploring its roots, the Alpha Karma card remains a symbol of the strategic depth that has defined Magic: The Gathering for decades.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Karma
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Richard Thomas
Card Stock
English
{2}{W}{W}
Enchantment
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
FAQ
Frequently Asked Questions
What is the card number of Karma in Alpha?
Karma is card number 26 in the Limited Edition Alpha set. It is classified as an uncommon enchantment within the original 1993 release.
How does Karma's ability work in gameplay?
Karma deals damage to each player at the beginning of their upkeep. The damage amount equals the number of Swamps that specific player controls on the battlefield.
Who illustrated the original Alpha edition of Karma?
The original 1993 Limited Edition Alpha version of Karma was illustrated by Richard Thomas, whose artwork helped define the visual style of early Magic: The Gathering cards.
Cards Named Karma
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.










