The 1999 Mercadian Masques Tremor foil card is a common red sorcery from Magic: The Gathering, featuring a bold foil finish and card number 220.
Tremor
1999 • Magic: The Gathering • Mercadian Masques
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Description
Released in 1999 as part of the Mercadian Masques set, Tremor (card number 220) is a common red sorcery that defines early Magic: The Gathering gameplay. This foil variant offers collectors a distinct aesthetic experience, with the reflective surface catching the light and adding visual depth to the card's identity. The card's function is straightforward yet effective, dealing damage to grounded creatures without requiring complex resource investment. The Mercadian Masques era introduced a unique industrial fantasy theme to the game, and Tremor fits seamlessly into this narrative context. Collectors often seek out this card to complete their Mercadian Masques collections, appreciating both its utility in deck construction and its visual appeal as a foil common. The red mana symbol stands out clearly against the card's design, making it instantly recognizable to players and enthusiasts alike. For investors and hobbyists, the Tremor foil represents an accessible entry point into the broader Magic: The Gathering collectible market. Its status as a common card ensures it remains a staple for set completionists, while the foil treatment elevates its desirability among those who appreciate the tactile and visual qualities of vintage trading cards. The Mercadian Masques Tremor foil card continues to be a sought-after piece for anyone building a comprehensive Magic: The Gathering library.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Tremor
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Mark Romanoski
Card Stock
English
Foil
{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Tremor deals 1 damage to each creature without flying.
Without a word, Gerrard and Sisay ran deeper into the mountain. Neither of them intended to leave Mercadia without the *Weatherlight* and its crew.
