The 2003 Mirrodin set's Blinding Beam, card number 7 in Magic: The Gathering. This white instant offers strategic versatility for collectors and players alike.
Blinding Beam
2003 • Magic: The Gathering • Mirrodin
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$0.09
Description
Released in 2003 as part of the Mirrodin expansion, Blinding Beam is a white instant card numbered 7 within the set. Designed by artist Doug Chaffee, this common rarity card has become a staple reference point for fans of the Mirrodin era who appreciate its mechanical flexibility. The card allows the player to choose between tapping two target creatures or preventing a target player's creatures from untapping during their next untap step. For those who pay the additional mana cost, both effects can be applied simultaneously, making it a flexible tool in various strategic scenarios. Collectors often seek out Blinding Beam not just for its gameplay utility but for its place in the history of Magic: The Gathering. As a common card, it serves as an accessible entry point for new collectors looking to complete their Mirrodin collection or for experienced hobbyists who value the set's design and historical significance. The card's straightforward mana cost and impactful effects make it a recognizable piece of the Mirrodin puzzle. Whether you are building a complete Mirrodin collection or simply appreciate the strategic depth of early 2000s Magic: The Gathering expansions, Blinding Beam represents a key component of that era. Its enduring presence in the game's lore and mechanics ensures it remains a relevant and interesting piece for any serious collector.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Blinding Beam
Game
Magic: The Gathering
TCG Attributes
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Common
Doug Chaffee
Card Stock
English
{2}{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)














