The Second Sunrise foil card from the 2003 Mirrodin expansion offers a powerful instant effect for graveyard-focused strategies, featuring a rare foil finish from the MRD set.
Second Sunrise
2003 • Magic: The Gathering • Mirrodin
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Description
Second Sunrise is a white Instant card from Magic: The Gathering's 2003 Mirrodin expansion, identified as card number 20 in the MRD set code. This foil variant allows each player to return artifact, creature, enchantment, and land cards from their graveyards to the battlefield, provided they were put there from the battlefield during that same turn. The card’s mana cost of {1}{W}{W} makes it accessible in the early game, while its effect serves as a critical engine for resurrection strategies. Owning this Second Sunrise card adds depth to any Magic: The Gathering collection, particularly for enthusiasts of the Mirrodin era. The foil treatment enhances its visual appeal, making it a desirable addition for those tracking rare cards from this pivotal set. Whether for gameplay utility or catalog completeness, this card remains a significant piece of Magic history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Second Sunrise
Game
Magic: The Gathering
TCG Attributes
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Rare
Greg Staples
Card Stock
English
Foil
{1}{W}{W}
Instant
W
Card Text
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Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
The bright tunnel sometimes leads back to life.
