The 2003 Magic: The Gathering Mirrodin expansion featuring the rare white sorcery Solar Tide. A key card for collectors of the Mirrodin era.
2003 • Magic: The Gathering • Mirrodin
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.78 | Guide Estimate | +1.3% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
Released in 2003 as part of the Mirrodin set, Solar Tide is a rare white sorcery that holds a distinct place among Magic: The Gathering trading card game enthusiasts. Identified by the set code MRD and card number 24, this card is a staple for collectors focusing on the Mirrodin block. Designed by Dave Dorman, the card features a mana cost of {4}{W}{W} and a mana value of six, making it a significant play in the game's strategic landscape. The card's mechanics allow players to choose between two powerful effects: destroying all creatures with power two or less, or destroying all creatures with power three or greater. Collectors appreciate the entwine ability, which lets players sacrifice two lands to resolve both effects simultaneously. This dual-functionality adds depth to the card's design, appealing to those who value intricate mechanics in TCG cards. For investors and set builders, Solar Tide represents a tangible connection to the early 2000s era of Magic: The Gathering, where complex rules and strategic depth were paramount. The product identity remains consistent across all copies, ensuring that collectors can trust the catalog details regardless of the specific condition or grading of their copy. Whether completing a Mirrodin set or expanding a collection of rare sorceries, this card offers a piece of gaming history.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Solar Tide
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Dave Dorman
Card Stock
English
{4}{W}{W}
Sorcery
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
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