The 2013 Modern Masters release featuring the uncommon blue spell Take Possession, card number 66.
Take Possession
2013 • Magic: The Gathering • Modern Masters
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$0.25
Description
Card number 66 in the 2013 Modern Masters set, Take Possession stands as a formidable blue enchantment within the Magic: The Gathering trading card game. Designed by Michael Phillippi, this uncommon card carries the distinct split second ability, which prevents opponents from responding with spells or abilities while it resolves. As an Aura, it attaches to a permanent, granting the caster full control over that target. This mechanical dominance makes it a staple for players seeking absolute board advantage in competitive formats. Collectors value this print for its place in the Modern Masters series, a collection that revitalized interest in legacy formats by reprinting powerful cards from the Modern era. The card’s high mana cost of seven and its powerful effect create a high-risk, high-reward dynamic that appeals to strategic builders. For those focused on completing set collections, securing this uncommon variant is a necessary step to finish the MMA checklist. Whether you are looking to expand your library or complete your Modern Masters collection, understanding the card's role in the game is essential. The interplay between the aura's control effect and the split second mechanic offers a unique tactical depth that has kept it relevant across various playstyles. By focusing on the strategic identity of the card, collectors can appreciate its design and utility beyond simple aesthetics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Take Possession
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Michael Phillippi
Card Stock
English
{5}{U}{U}
Enchantment — Aura
U
Card Text
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.







