The 2013 Modern Masters foil version of Tromp the Domains, a potent green sorcery that scales with your battlefield's diversity.
Tromp the Domains
2013 • Magic: The Gathering • Modern Masters
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$0.22
Description
Released in 2013 as part of the Modern Masters set, the foil version of Tromp the Domains (card #171) remains a distinctive piece for Magic: The Gathering enthusiasts. Designed by Mike Dringenberg, this uncommon sorcery delivers a unique strategic effect that rewards players for controlling a diverse array of basic land types. The card's power lies in its scaling ability: until the end of the turn, your creatures gain trample and receive a +1/+1 boost for each different basic land type among your controlled lands. This makes it a versatile tool for adapting to various battlefield states. The foil treatment adds a layer of visual appeal that collectors appreciate, distinguishing it from the non-foil base cards within the set. For those building collections, this card represents a key moment in the evolution of Magic's reprint strategy, bringing powerful gameplay to a wider audience. The interplay between land diversity and creature strength creates engaging decisions during play, making it a memorable inclusion in any deck builder's consideration. Whether you are focusing on completing the Modern Masters checklist or acquiring specific foil treatments, Tromp the Domains offers both nostalgic value and mechanical depth. Its enduring presence in the game highlights the design philosophy of rewarding strategic diversity, a hallmark of the Modern Masters series.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Tromp the Domains
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Mike Dringenberg
Card Stock
English
Foil
{5}{G}
Sorcery
G
Card Text
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Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.








