The Erhnam Djinn from the 1996 Pro Tour Collector Set is a powerful green Djinn creature card known for its unique forestwalk ability.
Erhnam Djinn
1996 • Magic: The Gathering • Pro Tour Collector Set
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Description
The Erhnam Djinn stands as a formidable presence in Magic: The Gathering history, originally released in the 1996 Pro Tour Collector Set. Identified by card number pp64, this uncommon green creature card features the distinct artwork of Ken Meyer, Jr. and belongs to the Djinn creature type with a power and toughness of 4/5. Its mana cost of {3}{G} makes it a significant investment, but its strategic utility often justifies the resources required to cast it. At the beginning of your upkeep, this card allows you to target a non-Wall creature an opponent controls, granting it forestwalk until your next upkeep. This means the targeted creature cannot be blocked as long as the defending player controls a Forest. This ability provides a clever tactical advantage, allowing your other creatures to strike freely while neutralizing key opponent threats. Collectors of vintage Magic: The Gathering trading cards often seek this card to complete their Pro Tour Collector Set collections or to appreciate its unique gameplay mechanics. The card's design reflects the early aesthetic of the game, making it a nostalgic piece for long-time players. Whether you are building a vintage deck or expanding your Magic collection, the Erhnam Djinn offers both historical significance and competitive depth. Its enduring appeal lies in its straightforward yet powerful effect, which has remained relevant in various formats over the years.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Erhnam Djinn
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Ken Meyer, Jr.
Card Stock
English
{3}{G}
Creature — Djinn
4 / 5
G
Card Text
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At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
