Chill Haunting is an uncommon Instant card from the 2003 Magic: The Gathering Scourge expansion, allowing players to sacrifice graveyard creatures to weaken opponents' boards.
Chill Haunting
2003 • Magic: The Gathering • Scourge
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Price History
$0.17
Description
Chill Haunting, card number 60 in the 2003 Magic: The Gathering Scourge expansion, represents a distinct strategic option for black-aligned decks. As an Instant with a mana value of two, this card provides flexible interaction that can be cast at any time the player has priority, fitting seamlessly into the fast-paced dynamics of the format. The card’s design emphasizes resource management, requiring the player to exile X creature cards from their own graveyard as an additional cost to cast the spell. In return, the target creature receives -X/-X until the end of the turn, offering a powerful way to remove threats or finish off weakened enemies. This mechanic encourages players to build their graveyard as a secondary resource, turning discarded creatures into a potent engine for board control. Chill Haunting stands out as a key piece for those interested in the history of graveyard synergies and black removal spells. The card’s straightforward yet impactful rules text has made it a memorable addition to any collection of rare and uncommon cards from the early 2000s. Whether you are a veteran player looking to revisit classic strategies or a new collector exploring the rich history of Magic: The Gathering, this card offers a glimpse into the strategic depth of the Scourge expansion. Its enduring appeal lies in its ability to turn the opponent's removal of your creatures into an opportunity for your own advantage, a theme that resonates strongly with fans of the game.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Chill Haunting
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Brian Snõddy
Card Stock
English
{1}{B}
Instant
B
Card Text
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As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn.







