Siege-Gang Commander is a rare Goblin creature card from the 2003 Magic: The Gathering Scourge expansion, numbered 103 in the set.
Siege-Gang Commander
2003 • Magic: The Gathering • Scourge
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$8.45 | Guide Estimate | -2.2% | ||
- $8.45
- Source
- Guide Estimate
- Trend
- -2.2%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026
Description
Siege-Gang Commander holds a distinct place in the 2003 Magic: The Gathering Scourge expansion, recognized by its set code SCG and card number 103. As a rare Goblin creature, this card is defined by its aggressive mana cost of {3}{R}{R} and its ability to flood the board with resources. The card features the artwork of Christopher Moeller, bringing the chaotic nature of goblin warfare to the collector's shelf. In gameplay, Siege-Gang Commander serves as a potent engine for red decks. When played, it immediately creates three 1/1 red Goblin creature tokens, providing immediate board presence and mana acceleration for future spells. Its activated ability allows players to sacrifice a Goblin to deal 2 damage to any target, offering versatile removal or direct damage options. This dual functionality makes it a favorite among collectors who appreciate cards with clear, impactful mechanics. For Magic: The Gathering enthusiasts, owning a copy of this Scourge release is an opportunity to connect with a pivotal era of the game's history. The card’s design and rules text reflect the aggressive, fast-paced strategies that defined the early 2000s TCG landscape. Whether you are building a nostalgic deck or simply adding to your collection of rare creature cards, this card offers both aesthetic appeal and strategic depth. The scarcity of the rare version adds to its desirability for those seeking to complete the Scourge set or acquire high-quality examples of Goblin-themed cards. Each copy represents a piece of gaming history, preserved for future generations of players and collectors.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Siege-Gang Commander
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Christopher Moeller
Card Stock
English
{3}{R}{R}
Creature — Goblin
2 / 2
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
FAQ
Frequently Asked Questions
What is the mana cost of Siege-Gang Commander?
The mana cost for Siege-Gang Commander is {3}{R}{R}, requiring a total of five mana, three of which must be red. This makes it a mid-to-late game creature that typically requires some mana acceleration to play on turn four.
How many Goblin tokens does Siege-Gang Commander create?
When Siege-Gang Commander enters the battlefield, it creates three 1/1 red Goblin creature tokens. This ability allows players to quickly establish a board presence and generate resources for other goblin-based synergies.
Who illustrated the Scourge version of Siege-Gang Commander?
The artwork for the Scourge release of Siege-Gang Commander was created by Christopher Moeller.
Cards Named Siege-Gang Commander
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.





