The 2007 Tenth Edition release featuring the Drudge Skeletons foil card, a staple black creature with regeneration capabilities for Magic: The Gathering collectors.
Drudge Skeletons
2007 • Magic: The Gathering • Tenth Edition
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Description
The Tenth Edition, released in 2007, remains a cornerstone for Magic: The Gathering collectors due to its comprehensive design and iconic status in the game's history. Within this set, the Drudge Skeletons card (number 139) serves as a functional and collectible piece for enthusiasts. This card is a foil variant, offering a distinct shimmering finish that appeals to those who appreciate visual treatments alongside gameplay utility. As a black creature with a mana cost of one generic and one black mana, Drudge Skeletons provides a low-cost option for board presence. Its key ability allows the owner to tap the card to regenerate it, ensuring it survives destruction once per turn. This mechanic makes it a reliable piece for black decks during the late 2000s era of gameplay. For collectors focusing on the Tenth Edition, acquiring this foil version adds depth to a collection, bridging the gap between competitive utility and aesthetic appreciation. Whether building a complete set or seeking specific foil parallels, this card represents a significant part of the Tenth Edition's legacy in the trading card game community.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drudge Skeletons
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Arnie Swekel
Card Stock
English
Foil
{1}{B}
Creature — Skeleton
1 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off." —Nevinyrral, *Necromancer's Handbook*
