The 2007 Magic: The Gathering Tenth Edition foil Regeneration card (290★) is an uncommon green Aura enchantment, featuring art by Jeremy Jarvis and a distinctive starfoil finish.
Regeneration
2007 • Magic: The Gathering • Tenth Edition
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$0.55
Description
Released in 2007 as part of the foundational Tenth Edition set, the Regeneration card (number 290★) represents a staple of green mana strategies in Magic: The Gathering. This uncommon Aura enchantment allows players to attach it to a creature, providing a crucial defensive mechanism that can preserve key units during intense gameplay. The card's ability to prevent destruction by tapping the enchanted creature and removing it from combat makes it a versatile tool for both casual and competitive decks. The Tenth Edition release was designed to be accessible to new players while offering familiar mechanics to veterans, and Regeneration fits seamlessly into this framework. As a green card, it embodies the color's theme of resilience and growth, reflecting the flavor text that speaks to the knitting power of vine sap. The starfoil treatment adds a shimmering quality to the card, making it visually distinct within the set and appealing to collectors who appreciate the aesthetic enhancements of foil prints. Artwork by Jeremy Jarvis accompanies the card, bringing the magical concept to life with a style that complements the card's enchanting nature. The foil finish not only enhances the visual appeal but also serves as a marker of rarity within the uncommon tier, drawing the attention of those who seek out special treatments in their collections. Whether used for its strategic value or admired for its artistic and foil details, this card remains a notable piece of Magic: The Gathering history. Collectors of Magic: The Gathering often seek out cards like Regeneration for their utility and representation of the game's enduring appeal. The Tenth Edition set continues to be a reference point for the game's design, and cards like this one showcase the blend of strategy and artistry that defines the hobby. For enthusiasts of the green color pie, this Aura enchantment is a classic example of the defensive options available to players.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Regeneration
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jeremy Jarvis
Card Stock
English
Foil
{1}{G}
Enchantment — Aura
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining." —Freyalise


















