The 1994 Dark Amnesia card from Magic: The Gathering, a blue sorcery that demands strategic hand control in vintage gameplay.
Amnesia
1994 • Magic: The Gathering • The Dark
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Description
Amnesia, card number 20 from the 1994 The Dark expansion, remains a defining moment for players of Magic: The Gathering. Released under the DRK set code, this blue sorcery requires a mana cost of {3}{U}{U}{U} to activate its powerful effect. When cast, it forces a target player to reveal their hand and discard all nonland cards, offering a decisive advantage in controlling the board state. Designed by artist Mark Poole, the card reflects the darker, more complex themes introduced in The Dark series. Its six mana value makes it a significant investment, but the impact of wiping an opponent’s resources is unmatched. Collectors who appreciate the foundational mechanics of early Magic often seek this card to complete their The Dark set or to study the evolution of blue spells. The flavor text, attributed to Vervamon the Elder, adds narrative depth, hinting at the psychological toll of the game's conflicts. For investors in vintage TCG cards, Amnesia represents a tangible piece of gaming history. Its uncommon rarity within the set makes it accessible yet valuable for serious enthusiasts building a comprehensive collection of Magic: The Gathering's early expansions.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Amnesia
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Poole
Card Stock
English
{3}{U}{U}{U}
Sorcery
U
Card Text
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Target player reveals their hand and discards all nonland cards.
"When one has witnessed the unspeakable, 'tis sometimes better to forget." —Vervamon the Elder
