Identify the 1994 Dark expansion card Goblin Caves, an enchantment aura designed by Drew Tucker that enhances Goblin creatures.
Goblin Caves
1994 • Magic: The Gathering • The Dark
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Description
Goblin Caves, numbered 64 in the 1994 Dark expansion, is a foundational enchantment in Magic: The Gathering history. Designed by artist Drew Tucker, this red mana cost card allows players to target a basic Mountain and provide a significant power boost to any Goblin creature enchanted by it. As a Common rarity card, it was widely printed to support early deck construction strategies focused on aggressive swarm tactics. Enthusiasts looking to complete their Dark set checklist will find this aura card to be a standard, yet essential, component of the release. Its straightforward design and impactful gameplay mechanics continue to make it a relevant subject for both nostalgic fans and new players exploring the game's origins. Whether you are building a historical archive or focusing on specific set completions, Goblin Caves represents a key part of Magic's early strategic depth. The card's legacy is tied to the innovative card design and thematic consistency that defined the Dark era, offering collectors a tangible connection to the game's formative years.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Goblin Caves
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Drew Tucker
Card Stock
English
{1}{R}{R}
Enchantment — Aura
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.
