Scarwood Bandits is card number 85 from the 1994 Magic: The Gathering The Dark expansion, offering a distinct gameplay mechanic for collectors of the Dark era.
Scarwood Bandits
1994 • Magic: The Gathering • The Dark
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Description
Scarwood Bandits holds the catalog number 85 within the 1994 Magic: The Gathering The Dark expansion. Designed by Mark Poole, this card introduces a unique ability that allows the controller to take over an opponent's artifact unless they pay a mana cost. This interaction defines its role in the early strategic landscape of the game. Collectors interested in the history of Magic: The Gathering often seek out cards from The Dark set to understand the evolution of gameplay mechanics. Scarwood Bandits represents a specific design philosophy from that era, blending creature presence with artifact disruption. For those building a comprehensive collection of Magic: The Gathering trading card game cards, this piece serves as a notable entry point into the Dark block. The card's identity is rooted in its release year and set code, DRK, marking it as part of a pivotal moment in collectible card history. Enthusiasts who appreciate the foundational years of TCG design find value in preserving these early releases. Whether for display or strategic study, Scarwood Bandits remains a recognized component of the Magic: The Gathering universe.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Scarwood Bandits
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Mark Poole
Card Stock
English
{2}{G}{G}
Creature — Human Rogue
2 / 2
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as this creature remains on the battlefield.
