The Zhalfirin Commander is a Human Knight card from Magic: The Gathering's 2006 Time Spiral expansion, part of the Timeshifted subset.
Zhalfirin Commander
2006 • Magic: The Gathering • Time Spiral • Timeshifted
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Description
The Zhalfirin Commander is a key creature card within the Magic: The Gathering Time Spiral expansion, specifically categorized under the Timeshifted subset. Released in 2006, this product carries card number 18 and is identified by the set code TSB. As a White mana cost card, it serves as a foundational piece for collectors building complete sets of this historic reprint era. Designed as a Human Knight, the card offers strategic value through its ability to boost other Knight creatures on the battlefield. Collectors often seek this card for its nostalgic design and its role in the broader Timeshifted mechanic, which brought older card art and gameplay back into the modern format. The Zhalfirin Commander remains a recognizable figure for enthusiasts of the game's history. For investors and completists, acquiring this card is an essential step in documenting the evolution of Magic: The Gathering's design philosophy during the mid-2000s. Whether you are finishing a Time Spiral binder or expanding your library of classic creatures, this card represents a significant moment in the game's legacy. Its enduring appeal lies in its straightforward utility and its connection to the beloved Timeshifted theme.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Zhalfirin Commander
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Special
Stuart Griffin
Card Stock
English
{2}{W}
Creature — Human Knight
2 / 2
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.
"Command is the act of balancing on a vine and convincing others that it is firm ground." —Sidar Jabari
