The 2003 Pokémon Aquapolis release featuring Azumarill card #4, a rare Stage 1 Water-type Pokémon with unique gameplay mechanics.
Azumarill
2003 • Pokémon • Aquapolis
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Description
The 2003 Aquapolis expansion remains a cornerstone of early Pokémon TCG history, and card number 4, Azumarill, stands out as a strategic favorite among players and completists. As a Stage 1 Water-type Pokémon, Azumarill evolves from Marill and brings essential utility to any deck built around water-based strategies. With 70 HP, this card relies on its ability, Bubble Turn, to provide tactical flexibility by returning itself and attached cards to the trainer's hand when flipped on the bench. Its attack, Aqua Sonic, deals 40 damage while ignoring resistance, making it a reliable option for early-game pressure. Collectors often seek out low-numbered cards like #4 to build foundational sets or to appreciate the nostalgic art and design of the period. Whether you are completing the Aquapolis collection or hunting for specific gameplay staples, Azumarill offers a tangible connection to the game's evolving competitive landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Azumarill
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Kagemaru Himeno
Card Stock
English
70
Water
Stage 1
Marill
Lightning ×2
1
184
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Bubble Turn
Once during your turn (before your attack), if Azumarill is on your Bench, you may flip a coin. If heads, return Azumarill and all cards attached to it to your hand.
Attack: Aqua Sonic (40)
Don't apply Resistance.
