Catalog-level information for the 2003 Pokémon Aquapolis Lanturn Holo Rare trading card (H15).
Lanturn
2003 • Pokémon • Aquapolis
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Description
Lanturn, a Stage 1 Lightning-type Pokémon, appears in the 2003 Pokémon Aquapolis set as card number H15. This release features the Ion Coating ability, allowing players to convert attached Lightning Energy into Water Energy. The card also includes the Colorless Electric Tackle attack, which scales damage based on attached Lightning Energy. Created by artist Yuka Morii, this piece captures the distinct design style of the Aquapolis expansion. Collectors often seek this card for its unique gameplay mechanics and its place in the early 2000s TCG landscape. The holo rare treatment adds a layer of visual appeal that distinguishes it from common variants. Whether you are building a specific archetype or completing the Aquapolis set, this card offers a solid connection to the franchise's history. Lanturn evolves from Chinchou and requires only one energy to retreat, making it a versatile choice in the game. The Aquapolis series remains a notable chapter for fans of the Pokémon Trading Card Game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Lanturn
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Yuka Morii
Card Stock
English
Holo
80
Lightning
Stage 1
Chinchou
Fighting ×2
1
171
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Ion Coating
You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokémon becomes Water Energy for the rest of the turn. (This effect ends if your Active Pokémon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition.
Attack: Electric Tackle (20+)
This attack does 20 damage plus 10 damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it.
