The Aquapolis Magneton (H16) is a Holo Rare Pokémon Trading Card Game card from the 2003 Aquapolis set, featuring the Stage 1 Metal-type Pokémon.
2003 • Pokémon • Aquapolis
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Magneton (H16) is a Holo Rare Pokémon Trading Card Game card from the 2003 Aquapolis set. This Stage 1 Metal-type Pokémon evolves from Magnemite and features 70 HP. Designed by artist Hikaru Koike, the card showcases the distinctive holo finish characteristic of the Aquapolis expansion. The card's abilities include Magnetic Flow, which allows for strategic coin flips to gain advantages, and the attack Steel Wave, dealing 30 damage plus additional effects to same-type benched Pokémon. The retreat cost is 2, making it a versatile addition to any collection. Collectors often seek this card for its nostalgic value and its place in the early 2000s Pokémon TCG landscape. Whether you are building a vintage collection or adding to your favorite Pokémon's roster, this card offers a tangible connection to the game's history. The Holo Rare treatment adds a layer of visual appeal, with the foil reflecting light in a way that highlights the card's details. Magneton's design and gameplay mechanics make it a standout in the Aquapolis set, appealing to both casual players and serious collectors. The card's number, H16, helps identify its position within the set, aiding in organization and tracking. For those interested in the evolution line, this card represents the middle stage of Magnemite's development into Magneton. The Aquapolis set remains a significant part of Pokémon TCG history, and this card is a key component for enthusiasts looking to capture a piece of that era.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Magneton
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Hikaru Koike
Card Stock
English
Holo
70
Metal
Stage 1
Magnemite
Magnezone
Fire ×2
Grass -30
2
82
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Magnetic Flow
Once during your turn (before your attack), if Magneton is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if Magneton is affected by a Special Condition.
Attack: Steel Wave (30)
This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
FAQ
Magneton has 70 HP in the Aquapolis set. This HP value is typical for a Stage 1 Pokémon of its type and era.
The Steel Wave attack deals 30 damage. It also deals 10 damage to each of your opponent's Benched Pokémon that are the same type as the Defending Pokémon.
The Aquapolis Magneton card was illustrated by Hikaru Koike. Her artwork is featured on the card alongside the holo rare treatment.
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