This 2007 Pokémon Trading Card Game card features Trapinch from the Secret Wonders expansion, offering a unique Reverse Holo finish.
Trapinch
2007 • Pokémon • Secret Wonders
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Price History
$4.93
Description
As card number 115, this Common rarity card captures the essence of the Bug-type Pokémon known for its subterranean hunting techniques. Designed by Sumiyoshi Kizuki, this card serves as a foundational piece for any Fighting-type collection. With 50 HP, Trapinch utilizes two distinct attacks that reflect its natural behavior. The Colorless Inviting Trap attack allows players to switch the Defending Pokémon with one from the opponent's Bench, providing strategic flexibility. Meanwhile, Fighting Sand Tomb deals 10 damage and prevents the opponent from retreating, mimicking the Pokémon's ability to trap prey in sand. These mechanics make it a functional choice for casual play and a nostalgic touch for veteran trainers. The Reverse Holo treatment enhances the card's visual appeal without altering its core identity, making it a sought-after item for those completing base sets. Whether you are building a themed deck around Bug or Fighting types, or simply aiming to fill a gap in your binder, Trapinch #115 offers a satisfying addition. Its straightforward gameplay and striking finish make it a staple for enthusiasts who appreciate the history of the Pokémon TCG.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Trapinch
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Sumiyoshi Kizuki
Card Stock
English
Reverse Holo
50
Fighting
Basic
Water +10
Lightning -20
1
328
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Inviting Trap
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.
Attack: Sand Tomb (10)
The Defending Pokémon can't retreat during your opponent's next turn.
It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.













