Skull Archfiend of Lightning is a rare card from the 2012 Battle Pack: Epic Dawn set, identified by the catalog number BP01-EN006.
Skull Archfiend of Lightning
2012 • Yu-Gi-Oh! • Battle Pack: Epic Dawn
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Price History
Description
Skull Archfiend of Lightning holds a distinct place in the Yu-Gi-Oh! Trading Card Game landscape, originating from the 2012 release Battle Pack: Epic Dawn. Identified by the specific card number BP01-EN006, this card is classified as Rare within its respective subset. Collectors often seek out this piece to complete their Battle Pack collections or to add a notable monster card to their archive. The Battle Pack series was designed to introduce players to classic cards, and this release features Skull Archfiend of Lightning as a key inclusion. For enthusiasts of the Yu-Gi-Oh! Franchise, owning a copy of BP01-EN006 represents a tangible connection to that era of the game's history. The card's design and rarity make it a focal point for those tracking the evolution of the franchise's monster roster. Whether you are a long-time veteran of the TCG or a new collector diving into the Battle Packs, understanding the identity of cards like Skull Archfiend of Lightning is essential. Its status as a Rare card from 2012 ensures it remains a relevant item for those building comprehensive libraries of the game's history. The card's enduring appeal lies in its connection to the Battle Pack: Epic Dawn series, offering a glimpse into the game's past while serving as a valuable component for modern collectors.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Skull Archfiend of Lightning
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Dark
Fiend
6
2500 / 1200
Archfiend
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During each of your Standby Phases, you must pay 500 Life Points (this is not optional), or this card is destroyed. Before resolving an opponent's card effect that targets this card, roll a six-sided die, negate the effect if you roll 1, 3, or 6, and if you do, destroy that card.
