Skull Archfiend of Lightning (DR1-EN235) is an Ultra Rare holographic card from the 2005 Yu-Gi-Oh! Dark Revelation Volume 1 set, representing a foundational era of the trading card game.
Skull Archfiend of Lightning
2005 • Yu-Gi-Oh! • Dark Revelation Volume 1
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Description
Skull Archfiend of Lightning, designated as card number DR1-EN235, is a distinctive Ultra Rare holographic card from the Yu-Gi-Oh! Dark Revelation Volume 1 set, released in 2005. As one of the foundational expansions of the Yu-Gi-Oh! Trading Card Game, this release established many of the archetypes and mechanics that continue to influence the hobby today. Collectors often seek out this card for its historical significance within the early years of the game, where Dark Revelation Volume 1 introduced powerful monsters that defined competitive play during that period. The Ultra Rare treatment provides a striking holographic finish, making it a visually appealing addition to any collection. For those building a comprehensive library of Yu-Gi-Oh! Cards, securing this piece offers a tangible connection to the franchise's evolution. Whether you are a long-time fan or new to the hobby, Skull Archfiend of Lightning represents a pivotal moment in TCG history. This product remains a staple for those interested in the golden age of Yu-Gi-Oh! Collecting.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Skull Archfiend of Lightning
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ultra Rare
Card Stock
English
Holo
Dark
Fiend
6
2500 / 1200
Archfiend
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During each of your Standby Phases, you must pay 500 Life Points (this is not optional), or this card is destroyed. Before resolving an opponent's card effect that targets this card, roll a six-sided die, negate the effect if you roll 1, 3, or 6, and if you do, destroy that card.
