The Dark Master - Zorc card (LCYW-EN123) from the 2012 Yu-Gi-Oh! Legendary Collection 3: Yugi's World Mega Pack.
Dark Master - Zorc
2012 • Yu-Gi-Oh! • Legendary Collection 3: Yugi's World Mega Pack
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Description
The Dark Master - Zorc card, identified by catalog number LCYW-EN123, is a distinct entry in the Yu-Gi-Oh! Trading Card Game. Released in 2012 as part of the Legendary Collection 3: Yugi's World Mega Pack, this card holds a specific place within the broader context of the franchise's collectible history. Collectors often seek out cards from this era to complete themed sets or to add variety to their curated collections. As a common rarity card within the LCYW set, this piece represents an accessible option for hobbyists looking to build comprehensive inventories without the premium cost associated with higher-rarity variants. For those interested in the lore of the Yu-Gi-Oh! Universe, this card features a key antagonist, adding narrative weight to the physical card itself. Whether you are a long-time player looking to round out your Legendary Collection 3 binder or a new collector exploring the game's rich history, this card offers a tangible connection to the series' past. The catalog-level details ensure that every listing is accurately represented by its set code, card number, and release year, allowing for precise searching and organization.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dark Master - Zorc
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Dark
Fiend
8
2700 / 1500
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
