The Snow Devil card from Magic: The Gathering's 1995 Ice Age set is a versatile Blue enchantment sought after for its powerful utility effects in gameplay.
Snow Devil
1995 • Magic: The Gathering • Ice Age
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Description
Released in 1995 as part of the Ice Age expansion, the Snow Devil card (number 100) is a foundational Blue enchantment in the Magic: The Gathering trading card game. Designed by Ken Meyer, Jr., this common rarity card serves as a key component for players building control-oriented decks that rely on air superiority and early-game aggression. The card functions as an Aura, attaching to a creature to grant it flying, which allows it to bypass ground-based blockers and deal damage directly to opponents. Beyond its standard aerial advantage, the Snow Devil offers conditional power that rewards strategic board positioning. When the enchanted creature blocks an opponent and the controller commands a snow land, the creature gains first strike, ensuring it deals damage before its blocker can retaliate. This dual-layered utility makes it a staple in many competitive archetypes. For collectors, the Ice Age set remains a cornerstone of the game's history, and adding the Snow Devil to your collection supports the completion of this classic, snow-themed expansion. Whether you are hunting for specific card numbers or looking to round out your library, this card represents a timeless piece of Magic's design evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Snow Devil
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Ken Meyer, Jr.
Card Stock
English
{1}{U}
Enchantment — Aura
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land.
"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." —Steinar Icefist, Balduvian Shaman
