A piece of TCG history with Gloom from Magic: The Gathering's 1993 Intl. Collectors' Edition. This rare black enchantment is a staple for serious collectors.
Gloom
1993 • Magic: The Gathering • Intl. Collectors' Edition
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Price History
$14.99
Description
Gloom stands as a pivotal card in the history of Magic: The Gathering, originally released in 1993 as part of the Intl. Collectors' Edition. This release is highly regarded among vintage TCG enthusiasts for its historical significance and the unique black border design that distinguished it from the standard white-bordered printings of that era. As card number 111 in the set, Gloom holds a distinct place in the collector's journey, representing the foundational mechanics that defined the early years of the trading card game phenomenon. The card functions as a powerful black enchantment, requiring a mana cost of two generic mana and one black mana to cast. Its primary effect imposes a strategic disadvantage on opponents by increasing the casting cost of white spells by three mana. Additionally, it raises the activation cost of abilities for white enchantments by three mana, making it a formidable tool in controlling the board state during gameplay. This mechanical impact has kept Gloom relevant in various formats and discussions about the game's strategic depth. For collectors, acquiring a copy of this card offers more than just a gameplay component; it provides a tangible connection to the origins of Magic: The Gathering. The Intl. Whether you are a long-time player reminiscing about the early days of competitive play or a new collector exploring the game's rich history, Gloom represents a significant milestone in TCG evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Gloom
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Dan Frazier
Card Stock
English
{2}{B}
Enchantment
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.


















