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About This Card

The 1993 Magic: The Gathering Intl. Collectors' Edition Karma card (No. 27), a white mana enchantment designed by Richard Thomas.

Karma

1993 • Magic: The Gathering • Intl. Collectors' Edition

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Market Value
Raw/Ungraded Market: $4.99
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TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 8, 2026

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Product Overview

Description

Released in 1993, the Magic: The Gathering Intl. Collectors' Edition introduced a distinctive borderless design that set it apart from the original Alpha and Beta releases. Within this historic set, Karma appears as card number 27, categorized as an Uncommon enchantment. The card features artwork by Richard Thomas, contributing to the unique visual identity of this early expansion. As a white mana card, it requires a mana cost of {2}{W}{W} to cast, reflecting its powerful defensive capabilities in the game's early meta. Karma’s effect creates a strategic dynamic centered on resource management. At the beginning of each player's upkeep, the enchantment deals damage to that player equal to the number of Swamps they control. This mechanic punishes opponents for relying on black mana sources, making it a significant threat in decks that attempt to balance color combinations. For collectors, owning a copy of this card offers a tangible connection to the foundational era of the trading card game. The Intl. Collectors' Edition remains a key focus for enthusiasts interested in the evolution of Magic's design and rarity structures. The card’s enduring appeal lies in its historical significance and the elegance of its rules text. Collectors often seek out examples from this set to complete their libraries or to appreciate the artistic direction of the early 1990s. Whether you are a long-time player reminiscing about the game's origins or a new collector exploring its history, the Magic: The Gathering Intl. Collectors' Edition Karma card represents a pivotal moment in TCG development. Its status as a recognizable white enchantment ensures it remains a relevant piece for any serious collection. ## Sources - Magic: The Gathering Intl.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1993

Series

Intl. Collectors' Edition

Card Number

#27

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Karma

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Richard Thomas

Material

Card Stock

Language

English

Mana cost

{2}{W}{W}

Type

Enchantment

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.

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FAQ

Frequently Asked Questions

What is the mana cost of Karma in Magic: The Gathering?

Karma has a mana cost of {2}{W}{W}, requiring two colorless mana and two white mana to cast. This makes it a white mana enchantment with a converted mana cost of four.

Who illustrated the Karma card in the Collectors' Edition?

The artwork for the 1993 Intl. Collectors' Edition Karma card was created by Richard Thomas. His illustration is part of the set's unique borderless design style.

How does Karma's ability work in gameplay?

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. This effect targets opponents who rely heavily on black mana sources.

Cards Named Karma

Explore cards with this name across sets and editions. Check each card’s details before choosing a version.