The Magic: The Gathering Runesword card, number 107 from the 1994 The Dark expansion. This artifact provides powerful combat modifiers with distinct sacrifice and exile effects.
Runesword
1994 • Magic: The Gathering • The Dark
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $0.90 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $0.90 to $0.98 across 2 capture days. Change between Sep 4, 2026 and Sep 14, 2026: -8.2%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$0.90- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $0.90 to $0.98 across 2 capture days. Change between Sep 4, 2026 and Sep 14, 2026: -8.2%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
The Runesword card, identified as number 107 in the Magic: The Gathering The Dark set, stands as a notable artifact from the 1994 release. Designed by Christopher Rush, this card introduces a strategic layer to the game by allowing players to enhance an attacking creature's power. The card requires a mana cost of six to cast, positioning it as a late-game resource that demands careful timing and board state management. Once played, the Runesword offers a potent ability: for three mana and by tapping the artifact, a target attacking creature gains +2/+0 until the end of the turn. This boost can turn the tide of a single combat phase, but it comes with significant risks. The artifact must be sacrificed if the buffed creature leaves the battlefield that same turn, ensuring that the investment is tied directly to the creature's survival. The card's secondary effects add further complexity to its utility. If the empowered creature deals damage to another creature, that target cannot be regenerated, removing a common defensive strategy. Additionally, if a creature dealt damage by the Runesword-buffed attacker would be destroyed, it is exiled instead. This exile effect provides a permanent removal option that bypasses regeneration and other destruction prevention methods, making the card valuable in controlling the battlefield. Collectors of vintage Magic: The Gathering cards often seek out pieces from The Dark set due to its historical significance in the game's early development. The Runesword represents the intricate design philosophy of the era, where artifacts offered complex, conditional abilities that rewarded skilled play. Its unique combination of temporary power boosts, sacrifice conditions, and permanent exile effects makes it a fascinating subject for both players analyzing vintage mechanics and collectors appreciating the evolution of card design. The card remains a distinct piece of Magic history, reflecting the innovative spirit of the mid-1990s TCG landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Runesword
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Christopher Rush
Card Stock
English
{6}
Artifact
Card Text
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{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice this artifact. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.










