Runesword (CHR #106) is a 1995 Magic: The Gathering Chronicles artifact card that offers significant tactical utility for targeting attacking creatures.
Runesword
1995 • Magic: The Gathering • Chronicles
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.17As of 9/21/2026 | Guide Estimate | +21.4% | ||
- $0.17As of 9/21/2026
- Source
- Guide Estimate
- Trend
- +21.4%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 21, 2026
Description
Runesword, identified as card number 106 in the 1995 Chronicles expansion, stands as a notable artifact within the early Magic: The Gathering framework. Created by artist Christopher Rush, this six-mana artifact provides a unique tactical advantage for players seeking to control the battlefield during the mid-to-late game. The card’s primary function allows a player to pay three mana and tap the artifact to grant a target attacking creature +2/+0 power until the end of the turn. This boost can be decisive in overcoming blockers or delivering critical damage to an opponent’s planeswalker or life total. The strategic depth of Runesword extends beyond its immediate power boost, as it includes several conditional effects tied to the targeted creature’s lifespan. If that creature leaves the battlefield during the turn it was enhanced, the player must sacrifice Runesword, representing the artifact's temporary nature. Furthermore, the card introduces restrictive mechanics for opposing creatures: if the targeted creature deals damage to another creature, that damaged creature cannot be regenerated. Additionally, if a creature dealt damage by the targeted creature would die, it is exiled instead of going to the graveyard. These layered effects make Runesword a complex piece of card design for its era, requiring careful timing and resource management. Collectors of vintage Magic: The Gathering often seek out cards from the Chronicles set due to its historical significance as a compilation of previously released cards. Runesword represents the kind of high-impact artifact that defined the power level and strategic possibilities of the game's early years. For investors and completists, acquiring a copy of this card number is a key step in building a comprehensive Chronicles collection. The card’s enduring appeal lies in its intricate rules text and its role in the foundational history of the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Runesword
Game
Magic: The Gathering
TCG Attributes
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Common
Christopher Rush
Card Stock
English
{6}
Artifact
Card Text
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{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice this artifact. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.










