The 2014 Vintage Masters release of Plea for Power offers a unique voting mechanic in Magic: The Gathering, allowing players to choose between extra turns or card advantage.
Plea for Power
2014 • Magic: The Gathering • Vintage Masters
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Description
Plea for Power, numbered 87 in the 2014 Vintage Masters set (VMA), stands out among Magic: The Gathering cards for its distinctive voting mechanic. This rare sorcery invites a collaborative decision-making process that can dramatically shift the board state, making it a memorable inclusion for any collection. Rather than a simple effect, the card prompts each player to cast a vote, creating a moment of strategy that defines its place in the Vintage Masters lineup. The card’s design centers on a choice between time and knowledge. If the majority votes for time, the player who cast the spell gains an additional turn after the current one concludes. Alternatively, if knowledge is favored or the vote results in a tie, the caster draws three cards. This duality allows for flexible gameplay, adapting to the specific needs of the match and the dynamics of the table. For collectors, this card represents a key piece of the 2014 Vintage Masters expansion, which focused on reprinting powerful cards from the game's history. Collecting cards from this era often appeals to those interested in the evolution of Magic's design philosophy. Vintage Masters cards are valued for their high-impact abilities and their role in shaping competitive formats. Plea for Power, with its mana cost of {3}{U} and mana value of 4, requires careful resource management but offers significant payoff for the right player. Its blue color identity fits seamlessly into decks focused on control or tempo strategies. For enthusiasts of Magic: The Gathering, building a collection that includes notable cards from the Vintage Masters set provides a tangible connection to the game's rich history. The artwork by John Severin Brassell adds visual appeal, while the card's mechanical depth ensures it remains relevant in discussions about powerful sorceries. Whether you are a seasoned collector or new to the hobby, adding this card to your portfolio offers a blend of aesthetic and strategic interest.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Plea for Power
Game
Magic: The Gathering
TCG Attributes
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Rare
John Severin Brassell
Card Stock
English
{3}{U}
Sorcery
U
Card Text
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Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.










