This catalog page features the 2003 Pokémon Aquapolis Espeon trading card, number 11, showcasing the reverse holo finish and its distinct Psychic-type gameplay mechanics.
Espeon
2003 • Pokémon • Aquapolis
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Description
As a Stage 1 Pokémon that evolves from Eevee, this card holds significant appeal for enthusiasts of the franchise's early evolution mechanics. The reverse holo treatment adds a distinct visual layer to the card, distinguishing it from standard prints within the Aquapolis set. Designed by Kyoko Umemoto, the card presents Espeon with 80 HP, balancing its defensive capabilities with its offensive potential. Its gameplay revolves around the Energy Return ability, allowing players to return an Energy card to their hand, providing crucial resource management during matches. This mechanic is paired with the Psychic attack, which deals damage based on the number of damage counters on the Defending Pokémon, rewarding strategic timing and board state assessment. For collectors, this product represents a tangible piece of the 2003 Aquapolis era. Whether used for completing a set, studying early TCG design, or building nostalgic decks, the Aquapolis Espeon remains a notable entry for those tracking the history of the Pokémon Trading Card Game. The combination of its specific card number, set origin, and unique ability makes it a relevant item for dedicated hobbyists.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Espeon
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Kyoko Umemoto
Card Stock
English
Reverse Holo
80
Psychic
Stage 1
Eevee
Psychic ×2
196
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Energy Return
As often as you like during your turn (before your attack), choose an Energy card attached to 1 of your Pokémon and return it to your hand. This power can't be used if Espeon is affected by a Special Condition.
Attack: Damage Blast (30+)
Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 30 damage plus 10 more damage for each heads.
