Dark Houndoom is a Stage 1 Fire and Darkness Pokémon card numbered 5 in the 2004 Team Rocket Returns expansion.
Dark Houndoom
2004 • Pokémon • Team Rocket Returns
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Description
Dark Houndoom, card number 5 in the 2004 Team Rocket Returns expansion, serves as a pivotal Stage 1 evolution for Houndour within the Pokémon Trading Card Game. Designed by Mitsuhiro Arita, this release captures the fiery intensity of the character against the backdrop of the set’s distinct aesthetic. As a Fire/Darkness type, it offers strategic versatility for players looking to build around energy manipulation and discard effects. Collectors often seek out this card for its role in the Team Rocket Returns series, which remains a beloved chapter in early TCG history. The Holo Rare finish adds visual appeal, making it a desirable addition to both set collectors and vintage enthusiasts. Whether you are completing a Team Rocket Returns collection or exploring early Fire-type strategies, this card provides a tangible connection to the game's evolving mechanics. Understanding the nuances of this release helps collectors appreciate its place in the broader Pokémon TCG landscape. The card's design and gameplay mechanics reflect the creative direction of the mid-2000s era, offering a unique piece of gaming history. For those interested in the evolution of Pokémon card design and gameplay, Dark Houndoom from Team Rocket Returns stands as a notable entry in the catalog.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dark Houndoom
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Mitsuhiro Arita
Card Stock
English
Holo
70
Fire, Darkness
Stage 1
Houndour
Fighting ×2
Psychic -30
1
229
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Shakedown (20)
Choose a card from your opponent's hand without looking and discard it.
Attack: Dark Fire (40+)
You may discard a Fire Energy or Darkness Energy attached to Dark Houndoom. If you do, this attack does 40 damage plus 20 more damage.
